Procedural Growing Trees with Blender Geometry Nodes
A downloadable blender project
Buy Now$1.00 USD or more
This is a Blender project with Procedural Growing Stylized Tree created with Geometry Nodes.
The Geometry Nodes setup includes but not limited to:
- Generating Tree Trunk with displacement based on Noise Texture
- Instancing Branches along the Trunk from Branches Collection
- Instancing Twigs along the Trunk from Twigs Collection
- Instancing Leaves along the Trunk from Leaves Collection
- Configure Height, Width and Resolution of the Tree
- Generate Individual Branches and Twigs with separate Geometry Nodes
Note: The generated tree is not optimized for game engines, so additional efforts are required to create game assets from this.
Examples of trees are included in the project.
I've uploaded Video Tutorial on how to create these in Blender (in just 3 episodes).
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | retroshaper |
Tags | 3D, assets, Blender, blender3d, generate, geometrynodes, nature, Procedural Generation, stylized, tree |
Purchase
Buy Now$1.00 USD or more
In order to download this blender project you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
Retroshaper_Procedural_Trees_Blender_Geometry_Nodes.zip 218 kB
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