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All the materials are created in Blender. No external textures (except hdri for lightning) were used.

HDRI image was taken from PolyHaven website.

A full process tutorial is available on youtube:

This Blender project file contains geometry nodes setup for procedural generation of tentacles.


The tentacle generation works with bezier curves, which means you can draw multiple splines in a single object.

The geometry itself is built with new extrude nodes, introduced in Blender 3.1.


Note: This setup was created with Blender 3.2.1, some features used in this project are not supported in previous versions.

StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
Authorretroshaper
Tags3D, asset, Blender, blender3d, geometry, geometrynodes, nodes, Procedural Generation, stylized, Tentacles

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Click download now to get access to the following files:

Blender_3_1_Procedural_Tanticles.zip 75 MB

Comments

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Hi! it looks awesome but I was wondering, if this royalty free or only for non commercial projects?

(+1)

Hey @batbunlore! Sorry for late reply. You can use it royalty free.

Thanks a lot!

amazing!

(+1)

wink

Amazing tutorial!

Thanks!